Dexhands

DEXTEROUS MANIPULATION

The world of dexterous hands.

Compare hardware. Discover applications. Share what works. An open reference and community for dexterous manipulation.

Learn

From hand mechanics to the algorithms that make manipulation possible.

8 learning paths · 26 lessons · 9 algorithm research directions
Technical classes & worked examples

Dexterity Intelligence

Understand VLA and world models. Trace their actions, inspect the evidence and design your own experiment.

Explore 9 classes & 8 model profiles

Start with a real hand: Prima 1

Prima 1 is the worked example across our lessons. Choose a task, check its interfaces and download your first experiment brief. Referenced research keeps its original hardware and scope.

Explore the Prima 1 learning path →

Build your foundations

ALGORITHMS & MODELS

Learning & Control

Explore how a dexterous hand perceives, predicts and acts. Choose a research direction.

New to robot learning? Learn the hand, understand its controller, then define a test before choosing a model.

Concept illustration

Evaluation & benchmarks

Compare methods on the same task.

A useful comparison fixes the task, embodiment, object set, split and intervention rules. Separate perception or prediction metrics from completed manipulation, and compare with an explicit baseline.

Start with: An explicit task, success rule, baseline and held-out conditions.

  1. InputTask definition + held-out trials + baseline
  2. MethodRepeatable measurement and failure analysis
  3. OutputComparable result with uncertainty

A benchmark score is conditional on its setup. A dataset name or a shared object set alone does not make two results comparable.

How to evaluate it

Successful trials / all trials, assistance, per-condition results and uncertainty; retain failure records.

A first experiment to try

Define success before testing. Record all eligible attempts, interventions and failures; report trial counts, the baseline and which conditions were held out.

Related practical lesson →

An editorial learning map, not a model ranking. Follow each project for its original paper, code, release scope and limitations. Models run through their original projects; Dexhands does not host model inference.

Keep exploring

Your learning progress →Projects with setup guides →Explore dataset formats →Research collections →Tools & documentation →Research labs →Events & deadlines

Original Dexhands lessons with links to the underlying research. Browser activities teach concepts; they do not test a real hand or replace a simulator.

Start a discussion

Published posts are public. First contributions are reviewed. Only share material you have permission to disclose.

Report a post